Wednesday, October 7, 2026

Show HN: Botscent – Library to Detect Agents on your site https://ift.tt/6Xi5kKY

Show HN: Botscent – Library to Detect Agents on your site Hi HN, sharing a weekend hack: Botscent, a library to detect agents on your site * Detects Instinct, Muse, Dot, Grok Bot and many others * Works with ~all TypeScript and Python setups * Tiny (5KB), 0 deps, starts in 5ms Try it in your project to hide ads, change prices, log agents, simplify pages or just block agents entirely. https://ift.tt/FhwoW3j October 8, 2026 at 01:48AM

Show HN: gtlds.fyi – All the proposed new gTLDs https://ift.tt/fgC3QXK

Show HN: gtlds.fyi – All the proposed new gTLDs https://gtlds.fyi/ October 8, 2026 at 01:23AM

Show HN: POSIX-UEFI https://ift.tt/ykrJwit

Show HN: POSIX-UEFI Dependency-free POSIX compatibility layer and build environment for UEFI. https://ift.tt/GZ4Qa5S Its goal is twofold: provides the usual libc API for EFI applications and an SDK on POSIX systems to create such EFI applications with a build system that works with CLang and gcc as well. Its API is nowhere near complete as GNU-EFI's or EDKII's, so it provides seamless integration with those headers to make the API expandable. It is also not a fully POSIX standard compatible libc, it's just a wrapper around the firmware provided features with some minimal additions, but provides enough for everyday use cases. As being minimal, it's extremely small (~132K of source only) and because it's dependency-free, it's easy to integrate into any project. The repo contains lots of examples too, from a simple "Hello World" to more complex ones like displaying a PNG splash screen or loading a "kernel" in ELF format. POSIX-UEFI is 100% AI-free, and has been tested on almost every VMs and on lots of real hardware by volunteers over the years. It is feature complete, stable and considered bug-free by now (big thanks to contributors), although some workarounds for buggy firmware might be added in the future. https://ift.tt/GZ4Qa5S October 7, 2026 at 11:36PM

Tuesday, October 6, 2026

Show HN: DevPause – infinite worlds of living sculpture, rendered in raw WebGL2 https://ift.tt/Kmrq98o

Show HN: DevPause – infinite worlds of living sculpture, rendered in raw WebGL2 https://devpause.com October 7, 2026 at 01:40AM

Show HN: HieraticBench – Can AI read ancient Egyptian handwriting? https://ift.tt/UMP6R5S

Show HN: HieraticBench – Can AI read ancient Egyptian handwriting? I'm obsessed with Egyptology. During covid, I wanted to get a hieratic tattoo. For those who don't know, hieratic is the cursive form of hieroglyphs that was used in day-to-day life in ancient Egypt. It's as old as hieroglyphs. I then went on a mission to have a sentence translated into hieratic. Luckily, in 2022, I was able to commission an Oxford Egyptologist to write it for me. After that, I took it to a hieratic specialist I found on Instagram to redraw it with "biblical" accuracy. When generative AI came out, I realized that models very rarely identify hieratic and almost never translate it correctly. Every single time a new model came out, I ended up testing my sentence and hieratic texts in general, and I realized this could actually become a benchmark. Since so many benchmarks are becoming saturated, we need to find weird ways to test new models. That's why I decided to build HieraticBench. The first version of the benchmark has 268 items, including real documents, signs, and other Egyptian scripts, which I used as controls, as well as my unpublished sentence in two different renditions. The current state-of-the-art foundation models are hilariously bad at identifying my sentence, especially the one the Egyptologist wrote with her pen. Some of them said Tibetan, Urdu, Korean, and, funnily enough, "Reformed Egyptian," which is from the Book of Mormon. On real documents, the best model in the benchmark identified hieratic correctly 95% of the time, and the best score for reading individual signs was around 13%. That's when we tell the model specifically that it's hieratic. None of them can really translate a sealed sentence that's never been published and has no answer key. I haven't run every model on every task just to keep costs down. My next steps were to run Astra and Gemini 3.1 Pro on real documents. Currently, only the Claude models have done the sign readings. And just FYI, I have no experience whatsoever running benchmarks or evaluations, so not 100% sure I scored things right. Things we need: - Running the models I haven't covered - More sealed sentences and labeled signs If you know hieratic or have an Egyptologist friend, reach out at hieraticbench@veeza.ai. Source code: https://ift.tt/UVnjHIb I'll be around to answer questions. https://ift.tt/evhzcmJ October 7, 2026 at 12:52AM

Show HN: Browser-Based F1 Game https://ift.tt/wrPOFaz

Show HN: Browser-Based F1 Game Hello HN, I vibecoded a F1-styled game and it works in the browser. Check it out! https://ift.tt/tJMdFzb October 6, 2026 at 11:37PM

Monday, October 5, 2026

Show HN: An interactive electronic music graph https://ift.tt/A4C5nQM

Show HN: An interactive electronic music graph https://ift.tt/XRLJN6t October 6, 2026 at 01:43AM

Show HN: Live carbon intensity and power prices for 15 European grids https://ift.tt/b2AlZPq

Show HN: Live carbon intensity and power prices for 15 European grids https://ift.tt/rgoBwqd October 6, 2026 at 01:03AM

Show HN: Flash-Agents – DSH as MCP for Claude https://ift.tt/Khngdj4

Show HN: Flash-Agents – DSH as MCP for Claude I do a lot of work using claude and codex. I use plenty of sub-agents. But nothing balances bang for the buck as good as deepseek v4.1 flash for me. So I thought, why not use the deepseek harness as MCP and drive it from claude as an orchestrator. I am probably not alone with this idea, but I haven't found something comparable. I wanted to fan out sub-agents and get back meaningful results. Well, say hello to flash-agents. With ollama as a backend driver no more training on my data (I think), and its pretty fast. I was driving a few billion tokens through that now without any issues. So I thought I'd open source it. What works for me, might work for others. Let me know what you think. If you know anything better, always welcome. Not claiming my solution is yay, but it works for me so far, and I get real productivity gain out of it. https://ift.tt/aIhvQpC October 6, 2026 at 12:32AM

Sunday, October 4, 2026

Show HN: Recly – turn your watch into a Plaud-style AI recorder https://ift.tt/4RK087t

Show HN: Recly – turn your watch into a Plaud-style AI recorder https://recly.dev/ October 5, 2026 at 02:22AM

Show HN: Glashütte Trash Clock – A 30-minute pendulum clock made from trash https://ift.tt/h27BAMr

Show HN: Glashütte Trash Clock – A 30-minute pendulum clock made from trash This is a functional 30-minute pendulum clock entirely from discarded materials—cardboard, zip ties, tape, a yardstick, and a paperclip escapement, built in the German Eldorado of precision watchmaking: Glashütte. It also acts as a reference clock for GTC, a new satirical universal time standard. https://ift.tt/EnMhXNA October 2, 2026 at 12:03PM

Saturday, October 3, 2026

Show HN: Revline – an AI web app that researches TikTok and Instagram for you https://ift.tt/17tH8Br

Show HN: Revline – an AI web app that researches TikTok and Instagram for you I build revline because i was trying to figure out how viral content works across tiktok and instagram, since i am mainly developer, i was confused about how to create content that gets me users. Actually going viral requires single founder ( me ) to upload 3-4 videos a day, brainstorming all the formats was not effective to do alone, so i build the agent that does all the scrolling for me. would appreciate feedback https://tryrevline.com/ October 3, 2026 at 11:50PM

Friday, October 2, 2026

Show HN: Draw from your friends' Claude quota https://ift.tt/FHrVQk2

Show HN: Draw from your friends' Claude quota https://ift.tt/2VOFyHD October 3, 2026 at 12:32AM

Show HN: Our space game has a built-in RISC-V emulator that runs Linux https://ift.tt/hjalyrC

Show HN: Our space game has a built-in RISC-V emulator that runs Linux We're a tiny indie studio, all with a background in the demoscene and for about 3 years now we're developing a space planet terraforming game called SEEDS - Echoes Beneath the Sands. Our protagonist Naxiah is stranded on a small, desolated planet. You're working for an intergalactic distributor of seeds and terraforming equipment, to kickstart new planets in far away galaxies. You must deliver seeds and utilities to an unchartered region, but on your way, you crash on a small planet. Luckily, you have some equipment with you in the ship, so you're able to spawn a base and survive. But for how long? And is the planet really deserted..? :) Well, of course not, there are aliens and other space creatures. And of course, there's ROBO RB-23, which accompanies your adventure. The game is written in Object Pascal and uses our own game engine PasVulkan, our own physics engine, as well as our own RISC-V 64-bit emulator PasRISCV. We love to build stuff, a lot of these things are FOSS. The emulator is quite complete (even with RVV, but that's way too slow emulated to be useful) and runs a stock kernel (6.18.3 as of today). We're using Alpine Linux for our base distribution. All our in-game programs to interact with the planet are native RISC-V Linux programs. We also have our own (free and open source) scripting language POCA (class and prototyped based, JS/Lua inspired, which makes it quite easy for us to script things like HUD, animal behaviour, our story flow graph, etc. We have most of the wiring ready for players to be able to program and reshape and populate the whole planet in automation, although it's not our primary concept for the game (building stuff by hand, making the planet beautiful is also fun). As it's a normal Linux system, you'll be able to use Ruby, Python, or even Rust, C, C++, and Go to change and automate your world. We're also thinking of making a bunch of small games which you can play inside the game, in the base on a computer, on an arcade machine, or in the spaceship. And of course, it also runs DOOM. We already prototyped a small 2D space shooter and a small arcade game, both playable within the game. We also feature a table with hologram games to be played, e.g. chess and a certain block game. We also plan to make this hologram game engine available from the computer, which means, you'll even be able to program own hologram style games. We generally want to make the in-game computer more hackable in future, so that people can create and share their own little games. Currently, it's only a sandbox game (with beginnings of automation), to build stuff with our pre-made items. You can also assemble these to other, ready-made and shareable bigger items. This is the foundation for us to further develop survival and complete our story mode. Our game is still under active development, and we finally got our Steam page ready. We have tons of other things planned, but right now, it's more about polishing and quality for the Early Access. You can watch some videos and screenshots on our website. And we'd love to read your thoughts about his. It has been quite a ride, so far.. https://againstallodds.games/ October 2, 2026 at 04:10PM

Thursday, October 1, 2026

Show HN: What 482 hospitals charge vs. what insurers pay, from their own files https://ift.tt/iL5V9K7

Show HN: What 482 hospitals charge vs. what insurers pay, from their own files US hospitals must publish a machine-readable file of their prices, including the rate they've negotiated with each insurer. The files are huge (one is 36GB), in four formats and often messy, so almost nobody reads them. I built a crawler that finds each hospital's official file and pulls out 29 common services. Across 482 hospitals: a moderate ER visit is listed at a median $1,285 while insurers pay $288; a metabolic panel is listed at $207 while insurers pay $11.46. To keep it honest: only per-service fee-schedule dollar rates count (no case rates or percentages, which cover a whole visit), each figure needs at least 3 insurers, and every value is checked against Medicare reference rates. Surgery is excluded because insurer surgery rates cover the whole operation while the list price is one line item. Each hospital page links its source file. Feedback on the methodology is very welcome. https://ift.tt/PrpfNq6 October 2, 2026 at 01:12AM

Show HN: ASCII Art generator using depth maps https://ift.tt/yDJxu0N

Show HN: ASCII Art generator using depth maps https://polyglyph-nu.vercel.app/ October 1, 2026 at 10:40PM

Show HN: Breadcrumb, record everything on your mac + context manager for AI https://ift.tt/PLFXCcR

Show HN: Breadcrumb, record everything on your mac + context manager for AI Hi HN, I'm Justin. Breadcrumb records everything you do on your Mac (screen + meetings + AI transcripts + what you and your AI decided) and turns it into memory your AI can search. It's local and encrypted. You can also teach it rules by talking to it and it makes sure the right rules turn up in the right context. Works with Claude Code / Codex / Cursor / opencode. All of this is exposed to your AI as 30+ MCP tools (here's the definitions): https://innerloop.works/breadcrumb/mcp I started it in June because I wanted to understand what was going on with my AI dev work. Then it just kept growing as I jammed on it 10 hours a day for 3 months. I started by recording every screen so I could jump back to a moment and see what I'd been doing with the AI. Then I added MCP so the AI could search it. Then time tracking. Then meetings with transcripts and timestamped screenshots. After that I started feeding the data back in. At first it was just a few relevant memories in the prompt. Then I started adding rules and rules modules. Then I started recording the AI transcripts and all the other stuff the AI did (subagents, tools etc). I wanted a complete record so I could go back and see what the AI did and why. I found the more data the AI had the more useful it became. One example. I got off a zoom call with the team at the day job and said: "Review the meeting I just had, find all the bugs we discussed, and create JIRA tickets with screenshots." It read the transcript. Found every bug we mentioned, pulled the screens from the screen timeline, spun up my local server, diagnosed each bug, reviewed the code, created 14 tickets in JIRA with diagnosis and likely fixes, attached 12 screenshots as evidence, and created a nice Slack message to send to my colleagues. I never built a workflow for any of that. Claude had the meeting record, Breadcrumb tools, and rules I'd accumulated. It basically chained the steps together itself. My favorite thing about the system is observability of my own work as an AI developer. I can trace a bug all the way back to the first thing I said (or the first thing the AI did) that caused it. Then I can add a rule so it doesn't happen again. Anyway, my working system is simply Claude Desktop + Breadcrumb + Markdown. I find I don't need anything else. It's local software for one person. Local models for transcription and diarization. Data encrypted with SQLCipher and a passphrase. You can exclude any apps, websites, words and phrases. Breadcrumb itself only makes one network call which is a daily update check. (but of course your AI will use it and that is local or cloud depending on what you use). It runs cool about 12% of one core on average (M series mac has 8+). You can set it to just save OCR text or to save screenshots. If just OCR it's about 12mb day (a lot of telemetry, indexing etc). If you record screenshots on meetings it's about 120mb/hour (1 every 2 secs). It can also record screenshots of everything that's heavy at about 160mb/day. It does local classification/naming with ollama with Gemma 3 4B (2.5 GB). It's 100% free. There's no account you can just download and start using it. I'll monetize it via E2EE cloud sync and team sync. It's open beta. Just one developer working on it. Requires 16GB+ M Series Mac. Thanks for reading! https://innerloop.works/breadcrumb (homepage) https://innerloop.works/breadcrumb/download (direct download) https://innerloop.works/breadcrumb/mcp (mcp definitions) https://ift.tt/LaEcmtT (feedback and requests) https://innerloop.works/breadcrumb October 1, 2026 at 11:28PM

Show HN: Botscent – Library to Detect Agents on your site https://ift.tt/6Xi5kKY

Show HN: Botscent – Library to Detect Agents on your site Hi HN, sharing a weekend hack: Botscent, a library to detect agents on your site *...