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Thursday, September 3, 2026
Show HN: I made a word building game supporting anagrams and one handed use https://ift.tt/L1Aydzn
Show HN: I made a word building game supporting anagrams and one handed use Hi everyone, Wanted to share a game I built. It's called Unscramble! and I believe it's the simplest word building game. Rules: You get a few letters on screen. You need to make one word with all the letters. Tap a letter to select. Tap again to deselect. Faster you go, better you score. If you enter anagrams of the word it's looking for, it gives you extra points. If you are stuck, you can either "Ask Friend" or get Hint. You get extra points for getting the word fast but you don't get penalized for taking too long. I believe the simplicity of the game along with big touch buttons makes it perfect for one handed use. There's 6 difficulty levels in the game, and settings for things like toggling the timer, relaxing background music, sound effects, haptic feedback, removing the background animation. If you want to try: https://ift.tt/g3kABzH... Would love to hear feedback to improve it. September 3, 2026 at 08:07PM
Show HN: Devbar – Point at what to change. Leave a comment. Your agent ships it https://ift.tt/1Kq0hpn
Show HN: Devbar – Point at what to change. Leave a comment. Your agent ships it I built this toolbar to power my agentic ui/ux design flows. Too many times I found myself copy/pasting screenshots into Claude. Use devbar to select elements on a page, leave your notes and easily send them to your agent or copy-paste to your clipboard. Integrate with our API to send bug and feature reports directly to Slack...then auto-triage and implement with your agent. Are you tired of receiving bug reports without a URL or session information? With devbar.sh that's a remnant of the past. Give devbar to a product team or customers and have them mark up your entire site with annotations that can be handed off straight to the agent. https://devbar.sh September 4, 2026 at 12:49AM
Show HN: Sirenfall, a civil defense siren synthesized in Web Audio https://ift.tt/2xbcYZO
Show HN: Sirenfall, a civil defense siren synthesized in Web Audio I built a cool browser scene, a shelter window over a dystopian city in the rain. Pull the breaker and a siren tower spins up. The wind-down is super unsettling and I love it. The siren is not a recording. Two port rings make a 5:6 dual tone, 515 and 618 Hz. The horn turns at 4 RPM and everything (loudness, brightness, doppler and stereo position) follows the horn angle you can see on the tower. Rain and thunder are the only recordings. Build it yourself, source is one HTML file and MIT: https://ift.tt/8FVH2dC How it works: https://sirenfall.live/how-it-works Press F for fullscreen, S to save a picture. Landscape on phones. No cookies, no personal data, the only request besides audio is an anonymous page-count pixel. Appreciate any feedback and shoutout to the siren community! https://sirenfall.live/ September 4, 2026 at 02:14AM
Wednesday, September 2, 2026
Show HN: OwnTime – a chess clock for your day's priorities https://ift.tt/7JGtB3u
Show HN: OwnTime – a chess clock for your day's priorities I made OwnTime to balance between competing priorities in my life. The idea is based on two main influences: the concept of "roles" from "The 5 Choices" (2015), and my repeated failure to effectively implement time blocking due to the necessary flexibility in my role. The app allows you to define time budgets, which are not much more than a few mutually exclusive countdown timers. The UX is essentially that of a chess clock for an arbitrary number of players with configurable time. The whole point of the app is to kick you out of the running role/priority when its time is up. One feature that was essential for me was AlarmKit alarms, which only became possible last year (>= iOS 26.1). Another was watchOS support, as a natural surface for time-related matters. The current version is strictly focussed. The timers track time allocation during one day. All timers are reset at midnight. I didn't build any statistics - you can export the raw internal SQLite store and make any evaluation or dashboard you want from there. I don't plan to extend the app nor to convert it into a service. All data stays local on your devices (synced between phone and watch locally) and fully open to you. No need for an account or subscription. Thus, I ask for a small one-time fee of $1.99. The website has a short video and rendered preview: https://owntime.app If you want to go straight to the App Store: https://ift.tt/bX2dJsV I look forward to your comments and feedback. https://owntime.app/ September 2, 2026 at 02:59AM
Show HN: Arbitale – emergent choose your own adventure game https://ift.tt/kUTgEPy
Show HN: Arbitale – emergent choose your own adventure game Hi everyone! I am building Arbitale and it is currently in pre-alpha. I'm looking for play-testers who can give feedback on the product. The goal is to eventually have different characters in the game be their own agents, with emergent narratives that are totally unique to each playthrough. Each agent acts according to its own pre-written incentives. Would love to hear what you think! https://ift.tt/eB1TM0C September 3, 2026 at 12:12AM
Show HN: Codeknow – Architecture health scores for any codebase, no LLM needed https://ift.tt/N910ftB
Show HN: Codeknow – Architecture health scores for any codebase, no LLM needed https://ift.tt/GRx7HPj September 2, 2026 at 11:51PM
Tuesday, September 1, 2026
Show HN: Claude and ChatGPT need a datacenter. This runs on my phone https://ift.tt/LvMz4S3
Show HN: Claude and ChatGPT need a datacenter. This runs on my phone https://llmobi.pages.dev September 2, 2026 at 12:58AM
Show HN: Newton's Orchard – Browser-based space/gravity playground https://ift.tt/OtgGVwl
Show HN: Newton's Orchard – Browser-based space/gravity playground Hi HN! My son spent a lot of time in 5th grade playing with the 2-dimensional PhET gravity/space sims[1]. His STEM class uses it, and he was playing with it at home, and has been looking for more. I found several space sims/playgrounds online, including NASA's Eyes on the Solar System[2], but nothing that seemed to offer a real progression from what he was getting out of the PhET sims, so I built Newton's Orchard over the summer for him. https://ift.tt/kVtYcIn The source is also published at https://ift.tt/qV0YOmv It features deterministic time scrubbing, all bodies are editable, different preset systems and experiments, missions to complete (complete 3 to unlock the blackhole object type and mission), and a gallery for user submissions. I would very much appreciate feedback from HN - particularly from the lens of making it engaging and illuminating for students, and anyone that would like to just get a feel for how gravity works. Thank you! [1] https://ift.tt/XSqT3dx...
[2] https://ift.tt/5FSnhvc https://ift.tt/kVtYcIn September 1, 2026 at 10:13PM
Monday, August 31, 2026
Show HN: Keel - A conductor, not an agent loop https://ift.tt/MvcbXo2
Show HN: Keel - A conductor, not an agent loop https://daneb.github.io/keel/ September 1, 2026 at 01:52AM
Show HN: Guess the AI model from its web design https://ift.tt/OoYNT9k
Show HN: Guess the AI model from its web design https://ift.tt/OeCqjJu September 1, 2026 at 01:10AM
Show HN: Corporate Mind Games – logic puzzles with a sarcastic corporate theme https://ift.tt/N7J4g96
Show HN: Corporate Mind Games – logic puzzles with a sarcastic corporate theme I have always enjoyed building and playing puzzles. I am a regular user of NYT Games and LinkedIn Games. I thought it would be fun to create some corporate-themed puzzles as a silly alternative to LinkedIn Games. So, I built Corporate Mind Games. The games are intended to be a little bit sassy and sarcastic, but I hope they are enjoyable and challenging. I was planning to post this on HN last week. However, many years ago, I made a game called Don't Wordle, which unexpectedly appeared on the front page last week. I ended up getting distracted by that, and I also figured it was more appropriate to post this game on HN on a Monday morning given the theme. So here we are. https://ift.tt/7vxuBYF August 31, 2026 at 09:38PM
Sunday, August 30, 2026
Show HN: NFC Energy-Harvesting PCB Business Card with an MCU https://ift.tt/cjDBibe
Show HN: NFC Energy-Harvesting PCB Business Card with an MCU https://ift.tt/lx9ihz4 August 28, 2026 at 07:18PM
Show HN: Cogram Studio – CAD and BIM workspace for humans and agents https://ift.tt/5S9QkZF
Show HN: Cogram Studio – CAD and BIM workspace for humans and agents Hi HN, Rick and Alex here, co-founders of Cogram. We’ve been making project-management software for architects and engineers since 2023, and are now experimenting with a second product. Cogram Studio (studio.cogram.com) is a CAD and BIM workspace for AI agents to create three-dimensional models and dimensioned drawings. Studio runs FreeCAD ( https://ift.tt/HBWwn6u ) 1.1 headlessly, using the OpenCASCADE ( https://ift.tt/MnQBbNK ) geometry kernel. It imports and exports STEP, IFC, STL, DXF and FCStd files. Studio exposes an MCP server, so you can operate it from Claude Code, Codex, ChatGPT, or other agents. Tools cover scripting against FreeCAD, inspecting the model visually, CRUD operations on views, tables, and sheets, importing terrain, etc. Studio also provides a built-in agent based on Pi ( https://ift.tt/Ypnakh7 ) and a basic UI for 3D model inspection, measurement, view, table, and sheet creation. There are two ways to try it: 1. Bring your own agent. Point Codex or Claude Code at studio.cogram.com/skill.md and ask it to follow instructions there. This starts a one-hour Studio session and opens the modelling environment in your browser, connected to your agent. You need to confirm sign up only if you want to save the session. 2. Use Studio’s built-in agent. Submit a prompt at studio.cogram.com and sign up. You receive 50 free credits. Here are two models created by agents: - A simple bookshelf ( https://ift.tt/MG1eujp ) with two sheets - The Colosseum ( https://ift.tt/b3hcBMU ) [large, can take minutes to load], with two sheets showing dimensioned and annotated views. For now, Studio works best when you use it iteratively. If you ask an agent for a finished, complex model and “let it rip”, it may produce something that looks convincing but doesn't hold up to scrutiny. Agentic modelling feels roughly like where agentic programming was in 2024: useful for speeding up repetitive or bounded tasks but not yet reliable enough to complete long, complex jobs.
Recent models have improved at CAD. We expect progress to accelerate as models become even better at reasoning across the different representations used in architecture and engineering: geometry, drawings, images, materials, physical constraints, specifications, regulations, code, etc. Early users and our own experience suggest that agents are already useful design collaborators. They can help with repetitive CAD work, fabrication options, part sourcing and cost estimates. We expect that as models improve, agents will be able to explore many different designs, run simulations, and check constraints across an entire project. CAD will become a shared workspace for humans and agents. Because design decisions made in CAD shape much of what is eventually built, even modest improvements could have wide effects. We’d love to hear your feedback and ideas if you give Studio a try. We’re also hiring across product, engineering and commercial roles. If you’re interested in working on interesting problems involving AI and the physical world, please take a look at our open positions at https://ift.tt/A8CFWtj . https://ift.tt/WHXhJRd August 31, 2026 at 12:19AM
Saturday, August 29, 2026
Show HN: SSH Ache – open-source desktop SSH client with SFTP, tunnels and MCP https://ift.tt/EdXMT2B
Show HN: SSH Ache – open-source desktop SSH client with SFTP, tunnels and MCP https://ift.tt/Ugq6lxL August 30, 2026 at 01:12AM
Show HN: Convert PNG and JPG to clean SVG in seconds https://ift.tt/rdjnhlw
Show HN: Convert PNG and JPG to clean SVG in seconds https://ift.tt/YmJc8s1 August 30, 2026 at 02:24AM
Show HN: 3D Embodiment of your Git repo https://ift.tt/QUfgkvn
Show HN: 3D Embodiment of your Git repo https://ift.tt/9dNLcoX August 29, 2026 at 11:19PM
Friday, August 28, 2026
Show HN: Boop – tiny, self-hosted push notifications for your apps built in Go https://ift.tt/U7FpRWC
Show HN: Boop – tiny, self-hosted push notifications for your apps built in Go Hi HN, I built Boop because I wanted application events sent directly to my phone without paying for another service or routing everything through Slack or Telegram. Boop is a small, open-source server paired with an open-source iOS app. The server currently uses around 8 MB of memory on my machine. It’s deliberately not an observability platform or a replacement for Sentry. It receives events from your applications, sends native push notifications, and keeps them in a purpose-built mobile inbox. I use Elixir, so I built an integration for ErrorTracker. ErrorTracker still captures and stores the errors; the plugin sends them to Boop so I can see them on my phone: https://ift.tt/tbhk0FE There’s also a general Elixir client: https://ift.tt/ltgD4IF And a Node client: https://ift.tt/F5UEYBe The iOS app can be built and installed locally. I’ve included instructions for configuring private push notifications for your own device, so you don’t need to release anything through the App Store. Although errors were my original use case, Boop can receive any event worth knowing about: failed jobs, deployments, signups, payments, low disk space, or anything else your application can send. Built in Go because I wanted to save memory on my self-hosted machine so Go and Svelte felt like a good combo. Everything is free and open source. It’s early, so I’d especially appreciate feedback on the architecture, setup process, and which integrations would make it useful to others. https://ift.tt/srWyw82 August 29, 2026 at 12:33AM
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Show HN: I made a word building game supporting anagrams and one handed use https://ift.tt/L1Aydzn
Show HN: I made a word building game supporting anagrams and one handed use Hi everyone, Wanted to share a game I built. It's called Uns...
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Show HN: I built Dirac, Hash Anchored AST native coding agent, costs -64.8 pct Fully open source, a hard fork of cline. Full evals on the gi...
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Show HN: Pixel text renderer using CSS linear-gradients (no JavaScript) I've been playing around with rendering pixel text using only CS...
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Show HN: Total Recall – write-gated memory for Claude Code https://ift.tt/G7AugiK February 6, 2026 at 05:26AM