Thursday, April 24, 2025

Show HN: I Added Translation to My RSS Reader Project https://ift.tt/czZGYUm

Show HN: I Added Translation to My RSS Reader Project https://ift.tt/mYBFTQR April 25, 2025 at 01:59AM

Show HN: Interactive map of Palo Alto police record log PDFs https://ift.tt/6wauj3n

Show HN: Interactive map of Palo Alto police record log PDFs Got this idea when a landlord suggested I check the police logs when I asked about neighborhood safety during house hunt. I built this for myself to easily look up an address and see nearby police events. The data covers incidents from February to April 2025. Data Source: https://ift.tt/eobNEOZ... Source Code: https://ift.tt/ueasQOi (lot of slop as it was vibecoded) https://ift.tt/fNK8vy1 April 25, 2025 at 01:37AM

Show HN: GitNote- Online MD note editor that syncs to GitHub https://ift.tt/75PK6Jk

Show HN: GitNote- Online MD note editor that syncs to GitHub https://ift.tt/PBWxF9z April 25, 2025 at 01:25AM

Show HN: I reverse engineered top websites to build an animated UI library https://ift.tt/JA1IHzD

Show HN: I reverse engineered top websites to build an animated UI library Looking at websites such as Clerk, I began thinking that design engineers might be some kind of wizards. I wanted to understand how they do it, so I started reverse-engineering their components out of curiosity. One thing led to another, and I ended up building a small library of reusable, animated components based on what I found. The library is built in React and Framer Motion. I’d love to hear your feedback https://reverseui.com April 24, 2025 at 11:17PM

Wednesday, April 23, 2025

Show HN: Body Controlled 3D Dino Game https://ift.tt/WjQfRs1

Show HN: Body Controlled 3D Dino Game Hey HN, I am Niko. I've built this 3D Dino Game In browser using tech like three.js and MoveNet (tensorflow). Basically, it's a normal 3D dinosaur game with a twist: you need to actually perform actions irl to avoid obstacles. Duck to crouch, jump to jump, raise left hand - go left, raise right hand - go right. Game is using your phone/laptop camera to track your body movements and perform in-game actions. PS. Game is 100% client side and I don't record/track/use/save any of your data Hope you find it worth playing. (better play on PC) It's a 100% FREE browser game with no login! Please feel welcome to DM feedback or reply or anything! https://ift.tt/80BcH4Q April 23, 2025 at 02:58PM

Tuesday, April 22, 2025

Show HN: Durable Python Workflows https://ift.tt/26SIXJU

Show HN: Durable Python Workflows https://ift.tt/5wkjYis April 23, 2025 at 04:11AM

Show HN:[Opensource] AIgr.id–Polycentric Infrastructure for Open and Plural AI https://ift.tt/XJGSg1l

Show HN:[Opensource] AIgr.id–Polycentric Infrastructure for Open and Plural AI Hey HN! I'm Kanishka Nithin, founder of AIGr.id ( https://www.aigr.id ). We’re building AIGr.id — a polycentric network of independent, modular AI that can coordinate, exchange data, and compose into higher-level intelligence — all within a decentralized and plural ecosystem. Rings collective intelligence? In simpler terms: We’re trying to make it possible for people to produce, remix, operate, distribute and consume AI systems the way we use the internet— openly, collaboratively, and without needing to centralize everything into one mega-model owned by one mega-entity. Just like internet of intelligence. Today’s AI landscape is: Centralized, resource-heavy systems demand vast funding, compute, and talent—excluding much of the world. Controlled by a few powerful actors prioritizing profit over public good. Participation is limited, deepening inequality in AI benefits. Fragmented and siloed, with no open protocols for AI coordination We believe it's time to reimagine AI as collective intelligence, as shared commons — poly-centric, collaborative, composable, inclusive, and guided by values beyond profit. What’s different about our approach is that we’re not trying to build “the one true model” — we’re trying to make it easier for people to build, remix, run, and govern their own AI systems, together. We want a world where AGI doesn’t have to be monolithic — where different models, agents, and collectives can evolve side by side, coordinate, and even argue if they need to. Plural, by design. At the core of AIGr.id is OpenOS.AI, a distributed AI operating system. It is a full stack AIOS that spans everything from low-level compute orchestration to higher-level cognition, coordination, governance and economic policy. Think of it as a programmable substrate for building and running decentralized AI systems — across any infrastructure, in any topology. Developers can use shared protocols, primitives, and templates to compose AI systems — models, agents, cognitive workflows — and plug them into running grids. These grids can be public, private, federated, or even permissionless. Each grid can maintain its own sovereignty (values, rules, trust mechanisms), but still remain interoperable with others. It's designed for a world where we expect many intelligences to coexist, rather than one model to rule them all. We’re in beta and will be kicking off more extensive scale testing during our upcoming testnet phase. If this scratches an itch for you, or just want to jam on open systems — we’d love your feedback. If you're interested in joining the testnet, you can join our discord @ https://ift.tt/nfixAUg — we’d be excited to have you involved early. Docs, GitHub, and the paper are all linked at https://www.aigr.id Curious what you think — critiques, weird use cases, edge cases, counterpoints — all welcome. Our own background is what pushed us into this problem. Before this, we were a 4-person crew running one of the largest real-time AI inference workloads in India. We were doing around 500K inferences/sec across 80–90 models simultaneously, supporting 35+ public-sector use cases — mostly video analytics. We were operating across federated and private infrastructure in real time, processing millions of frames per second. We didn’t rely on cloud providers or commercial frameworks. Our market was distorted by deprioritized infrastructure investment and choosing to grow within our earnings means the only way to survive was by being ruthlessly efficient: creating frameworks that automated end to end production, operation, distribution and maintenance life cycle of AI -- everything at scale reliably without or with minimal human intervention — so four of us could actually live our lives, too. So in a way, AIGr.id was born out of necessity. It's the system we wish we had — one that treats intelligence as something modular, networked, composable, orchestratable, shareable, and governable – in a collective way. https://www.aigr.id April 22, 2025 at 11:13PM

Monday, April 21, 2025

Show HN: I made TypeScript's type inference more strict (and smarter) https://ift.tt/MbiPZXW

Show HN: I made TypeScript's type inference more strict (and smarter) As a TypeScript developer, I often found myself wishing the type system could do more—*especially when omitting or modifying deeply nested properties* inside complex objects and arrays. For instance, what if I want to remove a deeply nested field like `user.profile.email` and also something like `user.posts[ ].meta.shares` from a type? TypeScript doesn't really provide a built-in way to do that. So I built *DeepStrictTypes* — a utility that lets you *omit deeply nested keys*, even inside arrays, with full type inference and strictness. Here’s an example: ```ts type Example = { user: { id: string; profile: { name: string; age: number; email: string; }; posts: { title: string; content: string; meta: { likes: number; shares: number; }; }[]; }; }; // Remove 'user.profile.email' and 'user.posts[ ].meta.shares' type Omitted = DeepStrictOmit< Example, 'user.profile.email' | 'user.posts[*].meta.shares' >; ``` The resulting type: ```ts { user: { id: string; profile: { name: string; age: number; }; posts: { title: string; content: string; meta: { likes: number; }; }[]; }; } ``` Works great for: - Cleaning up types for API responses - Dynamically transforming deeply nested data - Improving type safety when handling structured JSON [ https://ift.tt/X2FrN68 ]( https://ift.tt/X2FrN68 ) Would love your feedback or ideas for improvements! https://ift.tt/yFqxuiR April 22, 2025 at 09:17AM

Show HN: Prompt Coded 3D Asteroids https://ift.tt/vtdwRsq

Show HN: Prompt Coded 3D Asteroids https://ift.tt/njHsJOT April 22, 2025 at 04:25AM

Show HN: ArTok is TikTok for research papers https://ift.tt/y9jnxFW

Show HN: ArTok is TikTok for research papers Hello everyone! I always found it hard to find new research papers outside of my usual bubble. I thought a random feed (with no recommendation algorithms) might be a fun way to explore. But I also didn’t want to waste time on completely unrelated stuff — so the idea of a fast, swipeable format came to mind. Wikitok was a real inspiration! But Arxiv and Open Review APIs weren’t as robust as Wikipedia, so I pulled the papers into a Postgres backend. Right now, I’ve indexed papers from a few recent ML conferences to see if this might be useful for others too. No signups required and it’s totally free. You can mark your favorites and add text annotations, which are saved on your device. Would love to hear your feedback! https://artok.app April 22, 2025 at 12:43AM

Show HN: Open Codex – OpenAI Codex CLI with open-source LLMs https://ift.tt/xiF3XRC

Show HN: Open Codex – OpenAI Codex CLI with open-source LLMs Hey HN, I’ve built Open Codex, a fully local, open-source alternative to OpenAI’s Codex CLI. My initial plan was to fork their project and extend it. I even started doing that. But it turned out their code has several leaky abstractions, which made it hard to override core behavior cleanly. Shortly after, OpenAI introduced breaking changes. Maintaining my customizations on top became increasingly difficult. So I rewrote the whole thing from scratch using Python. My version is designed to support local LLMs. Right now, it only works with phi-4-mini (GGUF) via lmstudio-community/Phi-4-mini-instruct-GGUF, but I plan to support more models. Everything is structured to be extendable. At the moment I only support single-shot mode, but I intend to add interactive (chat mode), function calling, and more. You can install it using Homebrew: brew tap codingmoh/open-codex brew install open-codex It's also published on PyPI: pip install open-codex Source: https://ift.tt/kjmZxN5 https://ift.tt/kjmZxN5 April 21, 2025 at 11:27PM

Sunday, April 20, 2025

Show HN: TikTrotter – TikTok but for obscure travel trivia to beat doomscrolling https://ift.tt/oukqwhl

Show HN: TikTrotter – TikTok but for obscure travel trivia to beat doomscrolling I'm trying to stop doomscrolling social media, so I made a website to help me. I'm a huge traveler so I made a website that shows infinitely-scrolling obscure locations with interesting trivia in a TikTok-like manner. I've been discovering a lot of cool places in the world and dropped my social media time a lot. The website is 100% free, no ads and no sign-up. Check it out if interested, I would appreciate some feedback. Next step is to create a multiplayer trivia game where you can challenge your friends and see who knows more about the world. https://ift.tt/qm9blX3 April 20, 2025 at 09:34PM

Show HN: MidiMaker.pro – Generate structured MIDI music from text using LLMs https://ift.tt/RHN2kY3

Show HN: MidiMaker.pro – Generate structured MIDI music from text using LLMs https://midimaker.pro/ April 20, 2025 at 11:28PM

Saturday, April 19, 2025

Show HN: FlowG v0.32.0, Added support for OpenTelemetry logs collection https://ift.tt/eQ6Knu3

Show HN: FlowG v0.32.0, Added support for OpenTelemetry logs collection https://ift.tt/9jdGInR April 20, 2025 at 02:39AM

Show HN: Ibex – a cross-platform iOS backup decryption tool https://ift.tt/QFivdY4

Show HN: Ibex – a cross-platform iOS backup decryption tool ibex is a cross-platform tool designed for decrypting and extracting iOS backups. It provides forensic investigators, security researchers, and power users with the ability to access and analyze encrypted iOS backup data. It can be built and used on macOS, Linux, and Windows and is permitted to be used only with the explicit and informed consent of the backup data owner. Ibex was written in Go for straightforward compilation and to circumvent dependency issues and with the goal of enabling researchers and defenders assisting civil society victims of spyware and stalkerware Key Features - Decrypt encrypted iOS backups - Support for latest iOS versions - Cross-platform compatibility (macOS, Windows, Linux) - Automatic backup detection - Single file extraction based on filename match - Structured output organization - Detailed manifest parsing and extraction Basic Usage Examples # Run with automatic backup detection and interactive mode ibex # Specify just the backup path ibex -b /path/to/backup # Specify backup path and password ibex -b /path/to/backup -p "backup_password" # Specify custom output directory ibex -b /path/to/backup -p "backup_password" -o /path/to/output # Specify a single file for decryption and extraction ibex -b /path/to/backup -o /path/to/output --file sms.db # Specify relative path preserved output ibex -b /path/to/backup -o /path/to/output -r https://ift.tt/ebB9pYo April 19, 2025 at 11:10PM

Show HN: New world record – verified Goldbach Conjecture up to 4*10^18+7*10^13 https://ift.tt/jFCVoNG

Show HN: New world record – verified Goldbach Conjecture up to 4*10^18+7*10^13 Achieved a new world record in verifying the Goldbach Conjecture using grid computing, by extending the verification up to 4 quadrillion (4×10¹⁸) + 70 trillion (7×10¹³). My grid computing system - Gridbach is a cloud-based distributed computing system accessible from any PC or smartphone. It requires no login or app installation. The high-performance WASM (WebAssembly) binary code is downloaded as browser content, enabling computation on the user’s browser. [Website] https://gridbach.com/ [Medium] https://ift.tt/Txdo294... https://ift.tt/kdnDSxu April 19, 2025 at 11:41AM

Friday, April 18, 2025

Show HN: I made a game using mazes generated by ChatGPT https://ift.tt/JaxdUPD

Show HN: I made a game using mazes generated by ChatGPT https://ift.tt/z7XRP5E April 19, 2025 at 04:29AM

Show HN: Dirb – Directory in Bio https://ift.tt/uQ8XpDj

Show HN: Dirb – Directory in Bio Dirb lets you build a personal profile, organize links into rich, shareable lists, and automatically pull metadata and embeds. With built-in analytics, you can track clicks, views, and visits. It's made for creators, entrepreneurs, and professionals. Let me know what you think. I appreciate any feedback! https://dirb.io April 19, 2025 at 12:42AM

Thursday, April 17, 2025

Show HN: Weblook – a headless webapp screenshot tool written in Rust https://ift.tt/oC5iHuR

Show HN: Weblook – a headless webapp screenshot tool written in Rust I basically created this for another project I was working on and want a visually consistent track of changes to train a model against for web-app testing validation. https://ift.tt/XZIPdHK April 18, 2025 at 02:03AM

Show HN: HN Watercooler – listen to HN threads as an audio conversation https://ift.tt/sPapdq4

Show HN: HN Watercooler – listen to HN threads as an audio conversation Hi HN, here's something fun to play with. It takes any HN thread and turns it into an audio conversation so you can listen to the thread while doing other things. I've seen many previous attempts to turn HN threads into podcasts, but they all shared a common issue IMO: trying to reduce the very rich back-and-forth into a single-thread single-reader boring podcast. Instead, I wanted to hear the actual debate from the actual thread! So I asked Claude 3.7 to build this for me as a browser-only app. It just needs a thread URL and an Elevenlabs API key (this all remains in your browser, you can check the source code, it's only 3 files, there is no server storage of anything). To make the resulting audio experience as natural as possible, each commenter has a different voice. Commenters who appear multiple times in the thread have the same voice, and introduce themselves. A bit of context is also introduced when coming back "up" from deeply nested comments. You can play the resulting audio or download it for later listening. I'm planning to later add the ability to load multiple threads so I can have a playlist generated for listening in the gym! Any comments or improvement suggestions are appreciated! https://ift.tt/G6lQn7x April 18, 2025 at 12:24AM

Show HN: tltv – Federation protocol for 24/7 TV channels https://ift.tt/KMVr6Ng

Show HN: tltv – Federation protocol for 24/7 TV channels I spent six years trying to build a tv channel server. rewrote it eight times. flas...