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Thursday, February 26, 2026
Show HN: Beehive – Multi-Workspace Agent Orchestrator https://ift.tt/wLfD1KQ
Show HN: Beehive – Multi-Workspace Agent Orchestrator hey hn, i built beehive for myself mostly. it has gotten to the point where my work consists in supervising oc or cc labor at tasks for multiple issues in parallel. my set up used to be zellij with a couple tabs, each tab working in a separate dir and it was a pain to manage all that. i know i could use git worktrees but they're kind of complicated, if you don't know how to use them it is easy to mess up, and i just prefer letting agents run in separate dirs with their own .git and not risk it. while i like zellij and use it inside beehive, i dont like the tabs and i forget where i am half the time. beehive is a way for me to abstract that away. the heuristic is simple - hives are repos, so you basically have a bunch of hives which correspond to repos you work out of. each hive can have many combs. a comb is a dir with the copy of the repo you're working on. fully isolated, standalone, no shared .git. so for work or for personal stuff, i usually set up the hive, and then have a bunch of combs that i jump between supervising the agents do their thing. if you have a big repo it takes a minute to clone, and you also need gh and git because i like the niceties of like checking if the repo is there at all and stuff like that. the app is open source, mit license. i went with tauri because i hate electron. also i have friends and coworkers who updated to macos 26 and i dont know if the whole mem leak thing for electron apps has been fixed. the app is like 9 megs which is nice too. most of it is written with cc, but i guided the aesthetics and the approach. works on mac and there is a dmg signed and notarized (i reactivated my apple dev credentials). sharing this to get a vibe check on the idea, also maybe this is useful for you. there are many arguments, reasonable ones, you can make for worktrees vs dirs. i just know that trees are too big brain for me, and i like simple things. if you like it, pls lmk and also if you want to help (like add linux support, or like add themes, other cool things) please make a pr / open an issue. https://storozhenko98.github.io/beehive/ February 24, 2026 at 04:11PM
Wednesday, February 25, 2026
Show HN: Linex – A daily challenge: placing pieces on a board that fights back https://ift.tt/sYrHVi5
Show HN: Linex – A daily challenge: placing pieces on a board that fights back Hi HN, I wanted to share a web game I’ve been building in HTML, JavaScript, MySQL, and PHP called LINEX. It is primarily designed and optimized to be played in the mobile browser. The idea is simple: you have an 8x8 board where you must place pieces (Tetris-style and some custom shapes) to clear horizontal and vertical lines. Yes, someone might think this has already been done, but let me explain. You choose where to place the piece and how to rotate it. The core interaction consists of "drawing" the piece tap-by-tap on the grid, which provides a very satisfying tactile sense of control and requires a much more thoughtful strategy. To avoid the flat difficulty curve typical of games in this genre, I’ve implemented a couple of twists: 1. Progressive difficulty (The board fights back): As you progress and clear lines, permanently blocked cells randomly appear on the board. This forces you to constantly adapt your spatial vision. 2. Tools to defend yourself: To counter frustration, you have a very limited number of aids (skip the piece, choose another one, or use a special 1x1 piece). These resources increase slightly as the board fills up with blocked cells, forcing you to decide the exact right moment to use them. The game features a daily challenge driven by a date-based random seed (PRNG). Everyone gets exactly the same sequence of pieces and blockers. Furthermore, the base difficulty scales throughout the week: on Mondays you start with a clean board (0 initial blocked cells, although several will appear as the game progresses), and the difficulty ramps up until Sunday, where you start the game with 3 obstacles already in place. In addition to the global medal leaderboard, you can add other users to your profile to create a private leaderboard and compete head-to-head just with your friends. Time is also an important factor, as in the event of a tie in cleared lines, the player who completed them faster will rank higher on the leaderboard. I would love for you to check it out. I'm especially looking for honest feedback on the difficulty curve, the piece-placement interaction (UI/UX), or the balancing of obstacles/tools, although any other ideas, critiques, or suggestions are welcome. https://ift.tt/c6sY7Bk Thanks! https://ift.tt/c6sY7Bk February 25, 2026 at 05:03AM
Show HN: Agent that matches sales reps with warm leads based on product usage https://ift.tt/vrs4p3i
Show HN: Agent that matches sales reps with warm leads based on product usage hey, I'm building a tool that: 1. analyzes your Posthog data 2. finds patterns that lead to plan upgrade/account expansion 3. creates a deal in your CRM whenever it sees it againg we've just launched a huge update. Beton now has MCP (my Claude Code is already connected), Firecrawl integration and onboarding that's easier to understand available in cloud and via AGPLv3 let us know if you need any help setting up PS it's also suitable if you want to send triggered push notifications or emails https://ift.tt/ApsLjwN February 25, 2026 at 11:39PM
Tuesday, February 24, 2026
Show HN: Chaos Monkey but for Audio Video Testing (WebRTC and UDP) https://ift.tt/BI16aA4
Show HN: Chaos Monkey but for Audio Video Testing (WebRTC and UDP) It takes an input video and converts it into H.264/Opus RTP streams that you can blast at your video call systems (WebRTC, SFUs, etc.). It also injects network chaos like packet loss, jitter, and bitrate throttling to see how things break It scales from 1 to n participants, depending on the compute and memory of the host system Best part? It’s packaged with Nix, so it builds the same everywhere (Linux, macOS, ARM, x86). No dependency hell It supports both UDP (with a relay chain for Kubernetes) and WebRTC (with containerized TURN servers). Chaos spikes can be distributed evenly, randomly, or front/back-loaded for different test scenarios. To change this, just edit the values in a single config file https://ift.tt/uCALcVG February 23, 2026 at 02:23PM
Show HN: MasqueradeORM – Memory Efficient Node ORM: Just Write Classes https://ift.tt/MVm5Hfg
Show HN: MasqueradeORM – Memory Efficient Node ORM: Just Write Classes https://ift.tt/GBNWtsT February 24, 2026 at 11:11PM
Monday, February 23, 2026
Show HN: Unlock the best engineering knowledge in papers for your coding agent https://ift.tt/WfM9hEJ
Show HN: Unlock the best engineering knowledge in papers for your coding agent https://ift.tt/rcd9EtU February 23, 2026 at 11:03PM
Show HN: AgentDbg - local-first debugger for AI agents (timeline, loops, etc.) https://ift.tt/lmFHUtZ
Show HN: AgentDbg - local-first debugger for AI agents (timeline, loops, etc.) AgentDbg is a local-first debugger for AI agents. It records structured runs (LLM calls, tool calls, state, errors) to JSONL and shows the timeline UI locally. There is no need for cloud, accounts, and no telemetry. Flow is as simple as: 1. Run an agent 2. `agentdbg view` 3. Inspect the timeline, loop warnings, errors, etc. v0.1 includes `@trace` and `traced_run`, recorders, loop detection, best-effort redaction (by default), local UI, export. I also started working on integrations: there is an optional LangChain/LangGraph callback. * Repo: https://ift.tt/LP52D6Y * Demo: `python examples/demo/pure_python` and then `agentdbg view` Would love feedback on: 1. Trace format 2. Integrations to prioritize in the next several days 3. What you would want for deterministic replay https://ift.tt/LP52D6Y February 23, 2026 at 11:14PM
Sunday, February 22, 2026
Show HN: MuJoCo React https://ift.tt/nDZsrav
Show HN: MuJoCo React MuJoCo physics simulation in the browser using React. This is made possible by DeepMind's mujoco-wasm (mujoco-js), which compiles MuJoCo to WebAssembly. We wrap it with React Three Fiber so you can load any MuJoCo model, step physics, and write controllers as React components, all running client-side in the browser https://ift.tt/WNksA4o February 22, 2026 at 11:59PM
Saturday, February 21, 2026
Show HN: DevBind – I made a Rust tool for zero-config local HTTPS and DNS https://ift.tt/Jls3nm0
Show HN: DevBind – I made a Rust tool for zero-config local HTTPS and DNS Hey HN, I got tired of messing with /etc/hosts and browser SSL warnings every time I started a new project. So I wrote DevBind. It's a small reverse proxy in Rust. It basically does two things: 1. Runs a tiny DNS server so anything.test just works instantly (no more manual hosts file edits). 2. Sits on port 443 and auto-signs SSL certs on the fly so you get the nice green lock in Chrome/Firefox. It's been built mostly for Linux (it hooks into systemd-resolved), but I've added some experimental bits for Mac/Win too. Still a work in progress, but I've been using it for my own dev work and it's saved me a ton of time. Would love to know if it breaks for you or if there's a better way to handle the networking bits! https://ift.tt/JsdVhUL February 22, 2026 at 01:49AM
Show HN: Museum of Handwritten Code (If, While, Binary Search, Merge Sort) https://ift.tt/4sDyK2x
Show HN: Museum of Handwritten Code (If, While, Binary Search, Merge Sort) Hi HN - this is a small experiment: what if code had a museum? I built a Museum of Handwritten Code for foundational constructs and algorithms. I’ve been feeling a strange melancholy watching more and more software generation become automated, and wanted to preserve the "atoms" of programming in a form people can browse, discuss, and (hopefully) learn from. Yes, it’s a vanity project — but I’m trying to make each exhibit real: code, description, and historical context (with more being added over time). If AI increasingly writes the software stack (and maybe one day much closer to machine code), then here’s to the for-loops, if-branches, and hash maps that helped build the world we live in. Cheers! I’d love brutal feedback on whether this feels: * interesting * useful * too gimmicky * or actually a decent teaching / history format https://museum.codes February 22, 2026 at 02:00AM
Show HN: Winslop – De-Slop Windows https://ift.tt/JPTBtHV
Show HN: Winslop – De-Slop Windows https://ift.tt/GSQryTJ February 22, 2026 at 01:26AM
Friday, February 20, 2026
Show HN: HelixDB Explorer – A macOS GUI for HelixDB https://ift.tt/RQAkhiI
Show HN: HelixDB Explorer – A macOS GUI for HelixDB https://ift.tt/ySEvPGW February 20, 2026 at 11:18PM
Thursday, February 19, 2026
Show HN: A small, simple music theory library in C99 https://ift.tt/8Xb75DL
Show HN: A small, simple music theory library in C99 https://ift.tt/NpKdaE5 February 20, 2026 at 04:24AM
Show HN: Hi.new – DMs for agents (open-source) https://ift.tt/GJpWvuR
Show HN: Hi.new – DMs for agents (open-source) https://www.hi.new/ February 20, 2026 at 02:50AM
Show HN: Astroworld – A universal N-body gravity engine in Python https://ift.tt/FctZTqp
Show HN: Astroworld – A universal N-body gravity engine in Python I’ve been working on a modular N-body simulator in Python called Astroworld. It started as a Solar System visualizer, but I recently refactored it into a general-purpose engine that decouples physical laws from planetary data.Technical Highlights:Symplectic Integration: Uses a Velocity Verlet integrator to maintain long-term energy conservation ($\Delta E/E \approx 10^{-8}$ in stable systems).Agnostic Architecture: It can ingest any system via orbital elements (Keplerian) or state vectors. I've used it to validate the stability of ultra-compact systems like TRAPPIST-1 and long-period perturbations like the Planet 9 hypothesis.Validation: Includes 90+ physical tests, including Mercury’s relativistic precession using Schwarzschild metric corrections.The Planet 9 Experiment:I ran a 10k-year simulation to track the differential signal in the argument of perihelion ($\omega$) for TNOs like Sedna. The result ($\approx 0.002^{\circ}$) was a great sanity check for the engine’s precision, as this effect is secular and requires millions of years to fully manifest.The Stack:NumPy for vectorization, Matplotlib for 2D analysis, and Plotly for interactive 3D trajectories.I'm currently working on a real-time 3D rendering layer. I’d love to get feedback on the integrator’s stability for high-eccentricity orbits or suggestions on implementing more complex gravitational potentials. https://ift.tt/Ee0cjKS February 20, 2026 at 01:27AM
Wednesday, February 18, 2026
Show HN: Wakapadi – Meet locals and travelers nearby and join free walking tours https://ift.tt/BnUX1pl
Show HN: Wakapadi – Meet locals and travelers nearby and join free walking tours Hi HN, I built Wakapadi after noticing that most travel tools focus on planning trips, but not on actually helping people connect once they arrive somewhere new. When traveling, it’s often hard to meet locals or other travelers unless you already know someone, join organized tours, or rely on chance. I wanted to make discovery more natural — seeing who’s nearby, joining free walking tours, and exploring cities together. Wakapadi currently allows users to: discover free walking tours see nearby travelers and locals who are open to meeting connect and chat before meeting explore cities in a more social way The project is still early, and I’m especially interested in feedback on: safety and privacy expectations what would make you comfortable meeting people while traveling features that would make this genuinely useful instead of another travel app Happy to answer any technical or product questions. https://ift.tt/vML98P7 February 18, 2026 at 11:40PM
Tuesday, February 17, 2026
Show HN: I'm launching a LPFM radio station https://ift.tt/lRImzXi
Show HN: I'm launching a LPFM radio station I've been working on creating a Low Power FM radio station for the east San Fernando Valley of Los Angeles. We are not yet on the broadcast band but our channel will be 95.9FM and our range can been seen on the homepage of our site. KPBJ is a freeform community radio station. Anyone in the area is encouraged to get a timeslot and become a host. We make no curatorial decisions. Its sort of like public access or a college station in that way. This month we launched our internet stream and on-boarded about 60 shows. They are mostly music but there are a few talk shows. We are restricting all shows to monthly time slots for now but this will change in the near future as everyone gets more familiar with the systems involved. All shows are pre-recorded until we can raise the money to get a studio. We have a site secured for our transmitter but we need to fundraise to cover the equipment and build out costs. We will be broadcasting with 100W ERP from a ridgeline in the Verdugos at about 1500ft elevation. The site will need to be off grid so we will need to install a solar system with battery backup. We are planning to sync the station to the transmit site with 802.11ah. I've built all of our web infrastructure using Haskell, NixOS, Terraform, and HTMX: https://ift.tt/1xYoVqZ This is a pretty substantial project involving a bunch of social and technical challenges and a shoe string budget. I'm feel pretty confident we will pull it off and make it a high impact local radio station. The station is managed by a 501c3 non-profit we created. We are actively seeking fundraising, especially to get our transmit site up and running. If you live in the area or want to contribute in any way then please reach out! https://www.kpbj.fm/ February 18, 2026 at 01:45AM
Show HN: AsteroidOS 2.0 – Nobody asked, we shipped anyway https://ift.tt/5lendAE
Show HN: AsteroidOS 2.0 – Nobody asked, we shipped anyway https://ift.tt/l8kR0pi February 18, 2026 at 12:54AM
Show HN: I curated 130 US PDF forms and made them fillable in browser https://ift.tt/Qd3v5Su
Show HN: I curated 130 US PDF forms and made them fillable in browser Hi HN! I built SimplePDF 7 years ago, with the vision from day one to help get rid of bureaucracy (I'm from France, I know what I'm talking about) Fast forward to this week where I finally released something I had on my mind for a long time: a repository of the main US forms that are ready to be filled, straight from the browser, as opposed to having to find a PDF tool online (or local). I focused on healthcare, ED, HR, Legal and IRS/Tax for now. On the tech-side, it's SimplePDF all the way down: client-side processing (the data / documents stay in your browser). I hope you find the resource useful! NiP https://ift.tt/reWZTcz February 18, 2026 at 12:03AM
Monday, February 16, 2026
Show HN: Nerve: Stitches all your data sources into one mega-API https://ift.tt/5enHZNG
Show HN: Nerve: Stitches all your data sources into one mega-API Hi HN! Nerve is a solo project I've been working on for the last few years. It's a developer tool that stitches together data from multiple sources in real-time. A lot of high-leverage projects (AI or otherwise) involve tying data together from multiple systems of record. This is easy enough when the data is simple and the sources are few, but if you have highly nested data and lots of sources (or you need things like federated pagination and filtering), you have to write a lot of gnarly boilerplate that's brittle and easy to get wrong. One solution is to import all your data into a central warehouse and just pull it from there. This works, but 1) you need a warehouse, 2) you have an extra copy of the data that can get stale or inconsistent, 3) you need to write and manage pipelines/connectors (or outsource them to a vendor), and 4) you're adding an extra point of failure. Nerve lets you write GraphQL-style queries that span multiple sources; then it goes out and pulls from whatever source APIs it needs to at query-time - all your source data stays where it is. Nerve has pre-built bindings to external SAAS services, and it's straightforward to hook it into your internal sources as well. Nerve is made for individual developers or two-pizza teams who: -Are building agents/internal tools -Need to deal with messy data strewn across different systems -Don't have a data team/warehouse at their disposal, (or do, but can't get a slice of their bandwidth) -Want to get to production as quickly as possible Everything you see in the demo is shipped and usable, but I'm adding a little polish before I officially launch. In the meantime, if you have a project you'd like to use Nerve on and you want to be a beta user, just drop me a line at mprast@get-nerve.com (it's free! I'll just pop in from time to time to ask you how it's going and what I can improve :) ) If you want to get an email when Nerve is ready from prime-time, you can sign up for the waitlist at get-nerve.com. Thanks for reading! (EDIT: Nerve is desktop only! I'll put up a gate on the site saying as much.) https://ift.tt/mRuogij February 15, 2026 at 04:37AM
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Show HN: Cognitive architecture for Claude Code – triggers, memory, docs https://ift.tt/1NAvwar
Show HN: Cognitive architecture for Claude Code – triggers, memory, docs This started as a psychology research project (building a psychoemo...
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Show HN: I built a FOSS tool to run your Steam games in the Cloud I wanted to play my Steam games but my aging PC couldn’t keep up, so I bui...
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Show HN: When is the next Caltrain? (minimal webapp) I was frustrated with the existing caltrain websites / apps, so I made a super minimali...
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Show HN: A directory of 800 free APIs, no auth required Explore reliable free APIs for developers — ideal for web and software development, ...