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Friday, February 4, 2022
Show HN: Angularis – like Tetris, but based on triangles https://ift.tt/LPRvGF5
Show HN: Angularis – like Tetris, but based on triangles Angularis is a game similar to Tetris, but based on triangles instead of squares. Which is why it also has diagonal movements. I had this idea about a month ago and built the game in my spare time. I think it is a bit more difficult compared to Tetris. You kind of have to get used to "think diagonally". Maybe it can be a nice little challenge for you. I'd be happy to receive some feedback. Thanks! https://ift.tt/50WMiYz February 5, 2022 at 03:34AM
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Show HN: Run your GitHub Actions locally or self-hosted in isolated microvms https://ift.tt/d4i6syT
Show HN: Run your GitHub Actions locally or self-hosted in isolated microvms Hey HN. I've been frustrated with Github Actions' relia...
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Show HN: I built Dirac, Hash Anchored AST native coding agent, costs -64.8 pct Fully open source, a hard fork of cline. Full evals on the gi...
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Show HN: Pixel text renderer using CSS linear-gradients (no JavaScript) I've been playing around with rendering pixel text using only CS...
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Show HN: Total Recall – write-gated memory for Claude Code https://ift.tt/G7AugiK February 6, 2026 at 05:26AM
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