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Friday, April 29, 2022
Show HN: Porting Zelda Classic to the Web https://ift.tt/4aTZ27M
Show HN: Porting Zelda Classic to the Web I spent the last two months porting Zelda Classic, a 20+ year old C++ Allegro program, to the web. If you're a fan of the 2D Zelda games, you'll likely find some very enjoyable games here. I also write at length about the process of porting a large C++ application to the web. https://ift.tt/3bpswNc April 30, 2022 at 12:27AM
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Show HN: Zaivern Code – a Rust cockpit for parallel AI coding agents https://ift.tt/gC24wh3
Show HN: Zaivern Code – a Rust cockpit for parallel AI coding agents https://ift.tt/JdxwrWs August 8, 2026 at 12:53AM
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Show HN: I built Dirac, Hash Anchored AST native coding agent, costs -64.8 pct Fully open source, a hard fork of cline. Full evals on the gi...
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Show HN: Pixel text renderer using CSS linear-gradients (no JavaScript) I've been playing around with rendering pixel text using only CS...
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Show HN: Total Recall – write-gated memory for Claude Code https://ift.tt/G7AugiK February 6, 2026 at 05:26AM
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