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Thursday, December 26, 2024
Show HN: I've made a Monte-Carlo raytracer for glTF scenes in WebGPU https://ift.tt/7jZ5Ibt
Show HN: I've made a Monte-Carlo raytracer for glTF scenes in WebGPU This is a GPU "software" raytracer (i.e. using manual ray-scene intersections and not RTX) written using the WebGPU API that renders glTF scenes. It supports many materials, textures, material & normal mapping, and heavily relies on multiple importance sampling to speed up convergence. https://ift.tt/tJC4SGx December 26, 2024 at 10:54PM
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Show HN: WebGPU enables local LLM in the browser – demo site with AI chat https://ift.tt/3P1DTwH
Show HN: WebGPU enables local LLM in the browser – demo site with AI chat Browser LLM demo working on JavaScript and WebGPU. WebGPU is alrea...
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Show HN: Locksmith – detect locks taken by Postgres migrations https://ift.tt/0cBueJt February 10, 2025 at 02:26AM
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Show HN: I built a FOSS tool to run your Steam games in the Cloud I wanted to play my Steam games but my aging PC couldn’t keep up, so I bui...
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Show HN: A directory of 800 free APIs, no auth required Explore reliable free APIs for developers — ideal for web and software development, ...
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