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Show HN: Kinematic Hand Skeleton Optimization in Jax https://ift.tt/lu1IwGU
Show HN: Kinematic Hand Skeleton Optimization in Jax I've been trying to wrap my head around fwd/bwd kinematics for imitation learning, so I built a fully‑differentiable kinematic hand skeleton in JAX and visualized it with reruns new callback system in a Jupyter Notebook. This shows each joint angle and how it impacts the kinematic skeleton. https://ift.tt/hfOoCZM May 3, 2025 at 02:33AM
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Show HN: Inertia – Not your Grandfathers animation editor https://ift.tt/0PbBOYa
Show HN: Inertia – Not your Grandfathers animation editor https://ift.tt/K37HyMS August 9, 2026 at 03:57AM
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Show HN: I built Dirac, Hash Anchored AST native coding agent, costs -64.8 pct Fully open source, a hard fork of cline. Full evals on the gi...
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Show HN: Pixel text renderer using CSS linear-gradients (no JavaScript) I've been playing around with rendering pixel text using only CS...
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Show HN: Total Recall – write-gated memory for Claude Code https://ift.tt/G7AugiK February 6, 2026 at 05:26AM
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