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Show HN: Bedrock – An 8-bit computing system for running programs anywhere https://ift.tt/JEyPti2
Show HN: Bedrock – An 8-bit computing system for running programs anywhere Hey everyone, this is my latest project. Bedrock is a lightweight program runtime: programs assemble down to a few kilobytes of bytecode that can run on any computer, console, or handheld. The runtime is tiny, it can be implemented from scratch in a few hours, and the I/O devices for accessing the keyboard, screen, networking, etc. can be added on as needed. I designed Bedrock to make it easier to maintain programs as a solo developer. It's deeply inspired by Uxn and PICO-8, but it makes significant departures from Uxn to provide more capabilities to programs and to be easier to implement. Let me know if you try it out or have any questions. https://ift.tt/yXRq9Bc July 11, 2025 at 03:50AM
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Show HN: Zaivern Code – a Rust cockpit for parallel AI coding agents https://ift.tt/gC24wh3
Show HN: Zaivern Code – a Rust cockpit for parallel AI coding agents https://ift.tt/JdxwrWs August 8, 2026 at 12:53AM
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Show HN: I built Dirac, Hash Anchored AST native coding agent, costs -64.8 pct Fully open source, a hard fork of cline. Full evals on the gi...
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Show HN: Pixel text renderer using CSS linear-gradients (no JavaScript) I've been playing around with rendering pixel text using only CS...
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Show HN: Total Recall – write-gated memory for Claude Code https://ift.tt/G7AugiK February 6, 2026 at 05:26AM
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