Tuesday, July 8, 2025

Show HN: Gore – A Doom Engine Port in Go https://ift.tt/rou1GlY

Show HN: Gore – A Doom Engine Port in Go Hi HN, I’ve been working on Gore – a port of the classic Doom engine written in pure Go, based on a ccgo C-to-Go translation of Doom Generic. It loads original WAD files, uses a software renderer (no SDL or CGO, or Go dependencies outside the standard library). Still has a bit of unsafe code that I'm trying to get rid of, and various other caveats. In the examples is a terminal-based renderer, which is entertaining, even though it's very hard to play with terminal-style input/output. The goal is a clean, cross-platform, Go-native take on the Doom engine – fun to hack on, easy to read, and portable. Code and instructions are at https://ift.tt/Hz1aruX Would love feedback or thoughts. https://ift.tt/LXJFB8x July 8, 2025 at 06:29AM

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