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Tuesday, October 28, 2025
Show HN: Rewriting Scratch 3.0 from scratch in Lua (browser-free native runtime) https://ift.tt/Vp2gSFA
Show HN: Rewriting Scratch 3.0 from scratch in Lua (browser-free native runtime) Built a native Scratch 3.0 runtime in Lua that runs .sb3 projects without a browser. Why? Browser sandboxing prevents access to hardware features (haptics, sensors, fine-grained perf controls). Native runtime gives you direct hardware access and lets you deploy to consoles, handhelds, embedded devices. Also means much smaller binaries (LÖVE is ~7MB vs 50-100MB for Electron). How it works: - Scratch blocks compile to IR, then optimize, then generate Lua - LuaJIT executes the compiled code - Coroutine-based threading for concurrent scripts - Lazy loading + LRU cache for memory management - SVG support via resvg FFI ~100% compatible with Scratch 3.0 blocks. Extensions that need JavaScript won't work (no Music, TTS, Video Sensing), but core blocks are there. Built on LÖVE framework, so it's cross-platform (desktop, mobile, gaming devices). Still rough around the edges (user input not implemented yet, cloud variables only work locally), but it runs real Scratch projects today. https://ift.tt/zpj0QZi October 28, 2025 at 11:08PM
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Show HN: A website that tracks US food prices every day https://ift.tt/vxiKFdn
Show HN: A website that tracks US food prices every day The US Department of Agriculture (USDA) publishes daily food price data for about 29...
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Show HN: I built Dirac, Hash Anchored AST native coding agent, costs -64.8 pct Fully open source, a hard fork of cline. Full evals on the gi...
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Show HN: Pixel text renderer using CSS linear-gradients (no JavaScript) I've been playing around with rendering pixel text using only CS...
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Show HN: Total Recall – write-gated memory for Claude Code https://ift.tt/G7AugiK February 6, 2026 at 05:26AM
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