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Wednesday, December 3, 2025
Show HN: Microlandia, a brutally honest city builder https://ift.tt/9pyb3mO
Show HN: Microlandia, a brutally honest city builder It all started as an experiment to see if I could build a game making heavy use of Deno and its SQLite driver. After sharing an early build in the „What are you working on?“ thread here, I got the encouragement I needed to polish it and make a version 1.0 for Steam. So here it is, Microlandia, a SimCity Classic-inspired game with parameters from real-life datasets, statistics and research. It also introduces aspects that are conveniently hidden in other games (like homelessness), and my plan is to continue updating, expanding and perfecting the models for an indefinite amount of time. https://ift.tt/qevxJFK December 3, 2025 at 11:48PM
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Show HN: AI Tutoring with Visual Grounding https://ift.tt/pXdYANx
Show HN: AI Tutoring with Visual Grounding I've always felt that AI tutoring as we see it now is going in the wrong direction. I made Kn...
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Show HN: I built Dirac, Hash Anchored AST native coding agent, costs -64.8 pct Fully open source, a hard fork of cline. Full evals on the gi...
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Show HN: Pixel text renderer using CSS linear-gradients (no JavaScript) I've been playing around with rendering pixel text using only CS...
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Show HN: Total Recall – write-gated memory for Claude Code https://ift.tt/G7AugiK February 6, 2026 at 05:26AM
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